![]() ![]() So after a while you tend to forget all this bleak and suffering, and just enjoy your achievements, make bonds with characters, just immerse in the world and enjoy it. You've got crafting here, you've got exploring, time management, character developing so to speak, you've got resource management and a bit of randomness that adds a nice spice to the mix. While I still think that the devs a bit exaggerate their 'grieve' approach to war, casualties and such, I must say they have delivered an addictive game with strong mechanics. Been busy with it ever since! At first I took this game as a gimmick, knowing about a concept since maybe April I perceived it as a very nice twist with a huge question mark for gameplay, replayability and actual story. ![]() Been busy with it ever since! At first I took this game as a gimmick, knowing about a concept Being a journo I got my final copy two days ago. Being a journo I got my final copy two days ago. ![]()
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